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What defines the future of games? With Ilya Eremeev. The House of The Dev Podcast S2E5 7 января 2023 Raphael Colantonio and Peter Salnikov talk to Ilya Eremeev, co-founder and managing partner of The Games Fund, a video-game-focused VC fund. No boring financial talks this time. We let ourselves discuss the foggy future of video games and what - or who - defines it the biggest measure. The gamers? The publishers and funds? The platforms? Maybe the devs themselves? - What is the danger of ongoing sequels and remakes? How franchises gr...
Tim Cain on Fallout, Bloodlines and His Ups & Downs. The House of The Dev Podcast S2E4 14 ноября 2022 Raphael Colantonio and Peter Salnikov talk to programmer and game designer Tim Cain, co-creator of Fallout, Vampire: The Masquerade - Bloodlines, Outer Worlds and other cult classic RPGs. - How to understand your professional limits and what to do next; - Reactive worlds: when the game strikes back everytime the player does something meaningful; - 40 years in the game industry: what's changed for the better, and what got worse;...
Community Interaction with Dani Lalonders & Kevin PianoVillain. The House of The Dev Podcast S2E3 29 сентября 2022 Social media are an easy ride if you are Dani Lalonders form Veritable Joy Studios! We talk about the importance of community work, how secretive you should be about your future game, and when does diversity go wrong.  A conversation between Raphael Colantonio, Dani Lalonders, Kevin “PianoVillain”, and Peter Salnikov.  ValiDate on Steam: https://store.steampowered.com/app/1319850/ValiDate_Struggling_Singles_in_your_Area/  Watch Full Season 1 ...
Self-Expression vs Game Expression – with Darren Korb. The House of The Dev Podcast S2E2 15 августа 2022 Raphael Colantonio and Peter Salnikov talk to Supergiant’s audio director and composer Darren Korb about music. - What can you learn from being in a rock band? What’s the difference between writing songs for self-expression and writing music to express the meanings of a game? - What’s the usual workflow between clients and musicians, and how it really should be; - Looking for new ideas among new musicians even if they haven't written a s...
No devs – No Nothing. Season 1 Finale (The House of The Dev podcast S1E9) 14 июля 2022 In the final episode of the first season Raphael Colantonio and Peter Salnikov wrap it up with a warm & friendly eye-to-eye conversation. - Season one achievements and flaws; plans for season two. - How this podcast came to life? We’re answering one of the most popular questions. - Raphael left the industry – Raphael came back. What did he learn when he was away, what it feels like after a break. - Weird West postponed to March ’2...
Looking for money with Alexey Savchenko (The House of The Dev podcast S1E8) 14 июля 2022 Where should you look for money to fund your game? How to protect yourself and your studio from tricks, frauds and shenanigans? Raphael Colantonio and Peter Salnikov talk to Alexey Savchenko, managing director of Magnifier One investment company and ex-business development manager for Epic Games. – Do you really need that amount of money that you’re thinking about? – Publishers, funds, non-profile investors, distributors… Available scenar...
Press relations with Jason Schreier (The House of The Dev podcast S1E7) 14 июля 2022 Raphael Colantonio and Peter Salnikov talk to Jason Schreier – reporter for Bloomberg and Kotaku, author of the books «Blood, Sweat & Pixels» and «Press Reset». - You’re a humble developer. How do you gain attention of the media? What kind of alternative is out there? - Leaks and rumors: when this attention can harm. The case of Prey; - Why Metacritic scores and scores in general are stupid and dangerous; - How game journalists cho...
Don't get caught by the RPG police – with Julia Chernenko (The House of The Dev podcast S1E6) 14 июля 2022 What defines an RPG? The dialogues, the stats, the XP system? Maybe something else? Raphael Colantonio and Peter Salnikov talk to Julia Chernenko (Owlcat Games, Pathfinder: Kingmaker & Wrath of the Righteous) about game design in modern computer role-playing games. All of this and even more — in the fifth episode of The House of the Dev podcast with Raphael Colantonio and Peter Salnikov. Слушайте S1E6. Don‘t get caught by the RPG po...
The Power of Sound with Matt Piersall (The House of The Dev podcast S1E5) 14 июля 2022 With Matt Piersall, audio director of Weird West, Prey, also known for his work on Guitar Hero and Call of Duty, we discuss the importance of good sound design. ⁃ Technical and creative approach in interactive audio now and then. What changed in the last 5 years? ⁃ Why original sound matters, and how to ruin player experience with a single little generic sound effect. ⁃ How to manage your creative energy and focus on things that are cru...
The Future of Storytelling & Narrative Design with Ken Levine (The House of The Dev podcast S1E4) 14 июля 2022 Raphael Colantonio and Peter Salnikov talk to Ken Levine (BioShock, Thief: The Dark Project, System Shock 2) about the way video games tell stories, and instruments which let the devs go deeper and bigger than in any other medium. - Timing, dynamics, and keeping it simple; - Smaller stories inside bigger ones; - How to lead player’s attention and highlight what really matters; - Cut-scenes, dialogue trees, audio logs, prescripted event...
Worldbuilding with Viktor Antonov (The House of The Dev podcast S1E3) 14 июля 2022 Raphael Colantonio and Peter Salnikov talk to Viktor Antonov, co-author of Half-Life 2 and Dishonored, about mixing reality and fantasy in video games, harmony in art, and what Gogol and Hoffman can still teach you. - A place where magic is just as usual as morning coffee: how Viktor Antonov builds his worlds; - How to pitch a creative and innovative idea to a cold-blooded business partner; - One precise concept art vs. tons of useless s...
The Price of Entry with Harvey Smith (The House of The Dev podcast S1E2) 14 июля 2022 Raphael Colantonio and Peter Salnikov talk to Harvey Smith (Dishonored games; novel Big Jack Is Dead) about mental and physical health, people’s relationships, and the price one has to pay to start doing things they love in video games industry. - Game development as lifestyle; - Digging a hole to bury a ton of rocks – what does it have to do with making games; - Miracles that make a game happen; - The world is changing while your per...
Anarchy and tyranny: ruling a game dev team (The House of The Dev podcast S1E1) 14 июля 2022 In the first episode of The House of The Dev podcast Warren Spector shares his vision and methods of assembling and managing your first game dev studio. Hosted by Raphael Colantonio and Peter Salnikov. ⁃ First steps: surround yourself with people who are better than you. ⁃ Passion vs money: what matters most at the start; ⁃ If we can scare you away, it’s not your dream job; ⁃ The importance of high level advisors - and when to stop ...